Monday, February 8, 2010
homework week 4
make 2 ALIEN plants using zspheres as your start. must be colored. next week we will take one of the plants and retopologize it in zbrush to create our low poly. then bake the normals and diffuse from there.
also, concepts MUST be shown next week. we are going to start our creatures soon and you cant start without an approved concept.
steps for zsphere conversion to poly mesh:
if you are using zsketch (the little zspheres you put on after for muscles and smaller details) hit "bind" in the zsketch panel.
in adaptive skin, click preview so you can make sure your mesh looks clean
under preview hit "make adaptive skin"
this will create a new model up in your tools tab. go to it and start sculpting. i would recommend sketching your plant roughly on paper first so you can see what pieces are repeated. make those separate and bring them together as different sub tools.
when painting on different subtools you will need to paint each one separate then we can bake them all together as one. any questions on that part feel free to ask.
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