Monday, March 29, 2010
Sunday, March 28, 2010
Concepts for alien gladiator
Here are my concepts for my female alien gladiator. I think I will be going with the one above due to the hair framing the face. It doesn't look as bare as the one on the left. I did have a call out however, my darn tablet's driver crashed photoshop and well, I lost the call out. T_T I know I should have saved...
Anyway, I can merge some pieces of predator costume to her or would that be too much?
Monday, March 22, 2010
A little late but here's my creature
missing classes
hey guys, seems like all the days off this semester have been right in the middle of key parts of a project and for that i am sorry. tonight i will do a quick demo on sharpening up not only your sculpt, but your texture as well to give it a nice crisp look. help you guys with your sculpts most of the class, then go over the workflow i have been using to make my low res in zbrush lately. "i break it up and put it back together in max"
alright guys, i will see you tonight
alright guys, i will see you tonight
More beastie update. I still have to work on the hind leg and tails and front toes a bit, the toes are problematic in the way the zspheres reacted but I think I wan work around them. I was starting to sculpt out like. beefy musculature on his legs, but I think I like him better smoother as it contrasts his back scutes. I'm going to do more scute-like things for his tail so that instead of a hammer-like tail it's going to be more.. pick-axe-y.
Creature Painted
Sunday, March 21, 2010
Creature in Color
Friday, March 19, 2010
Catching Up
Thursday, March 18, 2010
Creature's head.. no alpha textures yet, waiting until I finish defining the rest of the body before I do that. My uhm. subtool master isn't working in that it's not letting me mirror so he's only got a tooth and eyes on one side of his face :( Will also be modeling the rest of his teeth and tongue on separate tools
Wednesday, March 17, 2010
Playing catch up...
Tuesday, March 16, 2010
Sunday, March 14, 2010
Stuff so far
Creature...so far
Despite leaving my thumb drive at school the other day, Here's my creature so far. I still have yet to fill in the back legs which I will be doing tomorrow. I decided to make the head of my creature to be a cross between a cat and boar. This character is supposed to be evil... I don't think it's evil enough in the eyes >.>
Saturday, March 13, 2010
Rocks
Friday, March 12, 2010
Duong_Creature
Hey Gavin,
Here is my creature that you wanted for the paint over. I have tried to tweak the muscles and ended up making the front legs a little smaller, i think that was what was confusing me during class. I'm still working at it, and will have it colored by next class. I will post up the 2 rocks that I have finished in a sec. once I've render out rendered jpgs.
Monday, March 8, 2010
Lemur Guy
Sunday, March 7, 2010
My creature
Here is my creature after making it an adaptive skin from the Zspheres. I am having issues with the mouth area with polys being all out of whack :( I could scroll to the lowest subdivision and delete higher but then goes all my needed detail @.@
I also want the face and jaw to be more of a cat dog (a cat face merged with a dogs). Any suggestions?
*It looks too much like an alligator or dinosaur*
ZSphere - First Pass
Creature Concept
Monday, March 1, 2010
cobblestone test
Low Poly Plant
After having such great luck with the rocks I honestly was not ready for the amount of work this freakin' model needed!! I spent the ENTIRE DAY adjusting verts. I know this isn't a 3ds Max class but Gavin I gotta know: Is there a faster way to do this? I did the "Edit Topography" on ZBrush, but ended up redoing everything on account of all the ultra fine details of the gills and bulbous bits on the end of the stems. I'm just not very efficient.
-David Woo
-David Woo
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