Sunday, April 25, 2010
Rhade's continuation comment
These images came from Gavin's "Presents" folder. The first one is the creepy lady in the spiny scary contraption stand mabobber. She is of a general female porportion usually around 7-8 heads high. I chose that picture for 2 reasons: 1. Her arms are longer than usual and 2. the detail isn't in the middle of the body. If you take the first image and apply the detail proportion and anatomical proportion to your alien, I think she would appear to be less bulky and boxy and more attractive. I understand from your post that you want her armor or something on her to be parasitic. You could have the parasitic parts coming from her head and running down her arms and coming up her legs and merging with boots. That way your character won't seem top heavy and it will seem more balanced.
The second image I chose because it was similar to the first however you don't have that freaky bony stuff on the woman's arms to lengthen them. Instead you have the standard ideal proportion anatomical wise. Just like the first image the detail and "bulk" is on the arms, legs and head. The only thing different is the detail is only on the hands and forearms rather than the whole length of the arms. Still attractive though.
Lastly, the Alien from Aliens. That bugger is creepy as hell. I picked that image to show the head versus the body proportion. That head is LOOOONNNNNNNGGGGGG. However, it works becuase the body is long and extremely thin too. Lengthening your character and thinning her out a bit will work wonders and will hopefully hid the bulkiness of the body and armor. I love the helm of your toon in the profile view. If you thin out your character to an unhealthy weight, the thick body armor would make the body appear to be more proportional thickness wise.
I am not the best communicator out there so if you have any questions, let me know and I will try to explain in class. I am also a retard at this blog thing and embedding images into comments is too complicated for my mind set. I hope this helps a bit :)
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